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RemakeBench
Every model rebuilds the classics. One leaderboard.
Leaderboard illustrative
Models ranked by composite score across the four difficulty tiers below.
✓ aced the tier
– partial
✕ not yet
| Model |
Floor | Mechanics | Systems | Frontier |
Score |
The game suite
A fixed ladder, hardest tier unsolved. ★ = white-space pick (proven views, little competition).
How scoring works
Each game build is scored 0–100; tier status is the average across that tier's games.
- Runs — does it compile and launch without hand-fixing?
- Core loop — is the defining mechanic actually present and playable?
- Completeness — % of the expected features that exist.
- Polish — feel, juice, sound, menus — does it feel like a game?
- One-shot — bonus for fewer iterations / prompts to get there.
- Cost & time — tokens and wall-clock to a working build.