Measured harness ledgerPublic result
DeepSeek V4 Pro

Space Flight Stage 2 — Landfall — DeepSeek V4 Pro Max

Extend the Stage 1 space-flight project with a seamless orbit-to-surface round trip, explorable terrain, takeoff, landing, and a fixed character asset using one frozen follow-on request.

Max reasoningHeadline result
Workflow cost
$0.50
Wall-clock
2h 17m 5.4s wall-clock
Processed tokens
55.76M processed
Record state
partial_generation_metrics_build_and_failed_runtime_acceptance_ledger
Public summary

DeepSeek V4 Pro Max partial_generation_metrics_build_and_failed_runtime_acceptance_ledger ledger: 2h 17m 5.4s wall-clock, 55.76M processed, and $0.50 API-equivalent usage accounting, not an itemized subscription cash charge.

Run identity and stack
  • Result ID: space-flight-game-threejs-stage-2-landfall-deepseek-v4-pro-max
  • Technical model: DeepSeek V4 Pro
  • Provider: OpenCode Go
  • Client: OpenCode
  • Stack: OpenCode Go
  • Stack: OpenCode
  • Stack: Technical model/configuration: DeepSeek V4 Pro
  • Stack: Three.js Stage 2 workflow
  • Stack: Harness v1 Landfall prompt
Primary artifact integrity
  • Kind: deterministic-fresh-locked-production-build
  • Path: artifacts/space-flight-game-threejs-stage-2-landfall-deepseek-v4-pro-max/production-build.tar.gz
  • SHA-256: 245264deda9f25078178f8c66da5e97140b4aa11096c389a572e32f078f0eda6
Validation evidence
  • Result: FAIL_ACCEPTANCE
  • Path: artifacts/space-flight-game-threejs-stage-2-landfall-deepseek-v4-pro-max/validation/static-acceptance-findings.public.json
  • SHA-256: 9b07279737890fd628890d361f22b814f70b7f766ba35af87124602bf3421065
Recorded caveats
  • The Stage 2 metric has a disclosed three-turn protocol deviation: one benchmark turn and two exact 'continue' rescues.
  • Wall-clock is end-to-end workflow latency including tools, installs, tests, and idle gaps; it is not model-only compute.
  • The independent runtime probe uses disclosed operator staging and therefore does not prove continuous manual descent or a fresh-player round trip.
  • The probe stopped after terminal rendering, HUD, and camera failures; boarding, ascent, a second landing, and indefinite repeatability remain unproven.
  • The initial view is near-black, but the same exact compositor renders staged Verdant; this record does not attribute the Stage 2 failure universally to bloom.
  • Runtime telemetry measured only the outer character holder's radial alignment. The rendered mesh orientation remains unverified because the failed camera never provided a usable character view.
  • The model-authored eight-cycle soak used debug hooks and direct staging, and its visual sanity call bypassed EffectComposer; it is retained only as qualified state-machine smoke context.
  • No frozen fixture manifest or redistribution-license record was supplied for the original infantry asset; the original is hash-bound but not duplicated.
  • No blind evaluation or standardized RTX Pro 6000 1080p60 capture is included.
Public result only

This result keeps its public summary and evidence, but it does not currently have a matching Builder test with prompts, projects, Harness workflows or skills.

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