Measured harness ledgerPublic result
GLM 5.3 FlashJRPG boss battle — GLM 5.3 Flash Max
Build an interactive Three.js JRPG boss battle with supplied character assets, required combat beats, animation, sound controls, effects, and a validator-ready game loop.
Max reasoningHeadline result
- Workflow cost
- $0.16
- Wall-clock
- Not recorded
- Processed tokens
- Not recorded
- Record state
- PARTIAL
Public summary
GLM 5.3 Flash Max PARTIAL ledger: Not recorded wall-clock, Not recorded, and $0.16 Provider-recorded OpenRouter cost.
Run identity and stack
- Result ID: jrpg-boss-battle-threejs-glm-5.3-flash-max-opencode-2026-08-27
- Technical model: glm-5.3-flash-max-opencode
- Provider: Provider not separately recorded
- Stack: Technical model/configuration: glm-5.3-flash-max-opencode
- Stack: Three.js / Vite game
- Stack: Supplied GLB fixture bundle
- Stack: Harness v1 JRPG validator
Primary artifact integrity
- Kind: manifest-verified-artifact
- Path: artifacts/jrpg-boss-battle-threejs-glm-5.3-flash-max-opencode-2026-08-27/source/validate/validate.js
- SHA-256: b571ff1895fd6a61d98ccb4a9f7ca4ecefc961abfc3f6b77e23742bddd921ab8
Validation evidence
- Result: PARTIAL
- Path: artifacts/jrpg-boss-battle-threejs-glm-5.3-flash-max-opencode-2026-08-27/verification/summary.public.json
- SHA-256: eb6c8853ecf04d49b82f80bd1ee89d63f84fde03b98bfb75ff7025c16ac7e886
Public result only
This result keeps its public summary and evidence, but it does not currently have a matching Builder test with prompts, projects, Harness workflows or skills.
