Measured harness ledgerPublic result
GLM 5.3 Flash

JRPG boss battle — GLM 5.3 Flash Max

Build an interactive Three.js JRPG boss battle with supplied character assets, required combat beats, animation, sound controls, effects, and a validator-ready game loop.

Max reasoningHeadline result
Workflow cost
$0.16
Wall-clock
Not recorded
Processed tokens
Not recorded
Record state
PARTIAL
Public summary

GLM 5.3 Flash Max PARTIAL ledger: Not recorded wall-clock, Not recorded, and $0.16 Provider-recorded OpenRouter cost.

Run identity and stack
  • Result ID: jrpg-boss-battle-threejs-glm-5.3-flash-max-opencode-2026-08-27
  • Technical model: glm-5.3-flash-max-opencode
  • Provider: Provider not separately recorded
  • Stack: Technical model/configuration: glm-5.3-flash-max-opencode
  • Stack: Three.js / Vite game
  • Stack: Supplied GLB fixture bundle
  • Stack: Harness v1 JRPG validator
Primary artifact integrity
  • Kind: manifest-verified-artifact
  • Path: artifacts/jrpg-boss-battle-threejs-glm-5.3-flash-max-opencode-2026-08-27/source/validate/validate.js
  • SHA-256: b571ff1895fd6a61d98ccb4a9f7ca4ecefc961abfc3f6b77e23742bddd921ab8
Validation evidence
  • Result: PARTIAL
  • Path: artifacts/jrpg-boss-battle-threejs-glm-5.3-flash-max-opencode-2026-08-27/verification/summary.public.json
  • SHA-256: eb6c8853ecf04d49b82f80bd1ee89d63f84fde03b98bfb75ff7025c16ac7e886
Public result only

This result keeps its public summary and evidence, but it does not currently have a matching Builder test with prompts, projects, Harness workflows or skills.

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