Measured harness ledgerPublic result
Claude Opus 5.5Infinite cathedral corridor shader — Claude Opus 5.5 Max
Generate an infinite stained-glass cathedral corridor shader with convincing depth, architectural repetition, light, and motion.
Max reasoningHeadline result
- Workflow cost
- $28.85
- Wall-clock
- Not recorded
- Processed tokens
- Not recorded
- Record state
- complete_with_same_session_metrics_prompt_quota_exception
Public summary
Claude Opus 5.5 Max complete_with_same_session_metrics_prompt_quota_exception ledger: Not recorded wall-clock, Not recorded, and $28.85 API-equivalent list price, not a marginal subscription cash charge.
Run identity and stack
- Result ID: infinite-cathedral-shadertoy-opus-5.5-max
- Technical model: Claude Opus 5.5
- Provider: Provider not separately recorded
- Client: first-party Claude Code CLI
- Stack: first-party Claude Code CLI
- Stack: Technical model/configuration: Claude Opus 5.5
- Stack: ShaderToy fragment shader
- Stack: Harness v1 infinite cathedral prompt
Recorded caveats
- The post-generation metrics prompt was sent exactly in the original Claude session but was blocked by account quota; the public time/token/cost ledger is independently reconstructed, not model-generated.
- The USD model cost is API-equivalent, not a measured subscription bill.
- The 15-second RTX video covers only the first part of a 104-second lighting cycle.
- The shader was not uploaded to or directly run on shadertoy.com; WebGL2 Shadertoy-compatible and native NVIDIA render paths were verified.
- The model reports fine grain in the single-pass volumetric shafts.
Public result only
This result keeps its public summary and evidence, but it does not currently have a matching Builder test with prompts, projects, Harness workflows or skills.