Measured harness ledgerPublic result
Grok 4.7

Infinite cathedral corridor shader — Grok 4.7 xhigh

Generate an infinite stained-glass cathedral corridor shader with convincing depth, architectural repetition, light, and motion.

xhigh reasoningHeadline result
Workflow cost
$9.61
Wall-clock
Not recorded
Processed tokens
Not recorded
Record state
verified_runtime_one_shot_performance_qualified
Public summary

Grok 4.7 xhigh verified_runtime_one_shot_performance_qualified ledger: Not recorded wall-clock, Not recorded, and $9.61 Provider-recorded usage estimate, not an itemized subscription cash charge.

Run identity and stack
  • Result ID: infinite-cathedral-shadertoy-grok-4.7-xhigh
  • Technical model: Grok 4.7
  • Provider: Provider not separately recorded
  • Client: Grok Build CLI 1.0.40
  • Stack: Grok Build CLI 1.0.40
  • Stack: Technical model/configuration: Grok 4.7
  • Stack: ShaderToy fragment shader
  • Stack: Harness v1 infinite cathedral prompt
Primary artifact integrity
  • Kind: manifest-verified-artifact
  • Path: artifacts/infinite-cathedral-shadertoy-grok-4.7-xhigh/source/cathedral.glsl
  • SHA-256: 4548ea5cb872adddedd43c4788230055b2ccaf9ef2c437463029a212448ed368
Recorded caveats
  • The raw extractor span includes a delayed post-generation metrics queue; it is not active build time.
  • The observed 10.2 FPS is a non-standardized archive replay at 1920x1080, not a scored hardware benchmark.
  • No blind visual-fidelity score is claimed.
Public result only

This result keeps its public summary and evidence, but it does not currently have a matching Builder test with prompts, projects, Harness workflows or skills.

RemakeBenchResearch console