Measured harness ledgerPublic result
GPT-5.6 SolInfinite cathedral corridor shader — GPT-5.6 Sol xhigh
Generate an infinite stained-glass cathedral corridor shader with convincing depth, architectural repetition, light, and motion.
xhigh reasoningHeadline result
- Workflow cost
- $4.10
- Wall-clock
- 24:19.8 wall-clock
- Processed tokens
- 3.91M processed
- Record state
- partial_token_timing_and_source_ledger
Public summary
GPT-5.6 Sol xhigh partial_token_timing_and_source_ledger ledger: 24:19.8 wall-clock, 3.91M processed, and $4.10 API-equivalent estimate, not a subscription invoice.
Run identity and stack
- Result ID: infinite-cathedral-shadertoy-gpt-5.6-sol-xhigh
- Technical model: gpt-5.6-sol
- Provider: OpenAI Codex
- Stack: OpenAI Codex
- Stack: Technical model/configuration: gpt-5.6-sol
- Stack: ShaderToy fragment shader
- Stack: Harness v1 infinite cathedral prompt
Cost basis
- Requests with more than 272,000 input tokens use long-context pricing; all 57 supplied calls were short-context.
- Separately priced tools and non-token services are excluded.
Primary artifact integrity
- Kind: webgl2-fragment-shader-source-module
- Path: artifacts/infinite-cathedral-shadertoy-gpt-5.6-sol-xhigh/source/app/cathedral-shader.ts
- SHA-256: ce85ea88246cb848bc2a865dcc1eb3b87f2039dfcab7d215ab342492e901b167
Recorded caveats
- Wall-clock is end-to-end latency, not model-only compute; it includes tool time and idle gaps between user turns.
- Output tokens include hidden reasoning, visible prose/code, and tool-call JSON.
- Cached input is deeply discounted, so total processed tokens overstate cost.
- This is an API-equivalent estimate rather than the actual charge for a subscription-backed Codex session.
- Separately priced tools and non-token services are excluded.
- Cache-creation tokens are zero because the Codex transcript schema does not expose a cache-write field.
- The submitted artifact is a WebGL2 application rather than a direct Shadertoy paste.
Visible evidence gaps
- Shadertoy compatibility adapter or direct Shadertoy source
- initial local FPS
- optimized local FPS
- final capture metadata
- blind-evaluation record
Builder test available
This result is part of a Builder test. Open it for the exact prompt and any released projects, RemakeBench Harness workflows and production skills. Public proof and known evidence gaps stay visible here.
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