Measured harness ledgerPublic result
Gemini 3.6 Flash

Infinite cathedral corridor shader — Gemini 3.6 Flash High · Attempt 1

Generate an infinite stained-glass cathedral corridor shader with convincing depth, architectural repetition, light, and motion.

High reasoningHeadline result
Workflow cost
$1.92
Wall-clock
7m 09s wall-clock
Processed tokens
3.71M processed
Record state
published_artifact_runtime_ledger
Public summary

Gemini 3.6 Flash High published_artifact_runtime_ledger ledger: 7m 09s wall-clock, 3.71M processed, and $1.92 Google Cloud Agent Platform Standard Gemini 3.6 Flash API-equivalent scenario; not an Antigravity Starter invoice.

Run identity and stack
  • Result ID: infinite-cathedral-shadertoy-gemini-3.6-flash-high-antigravity-cli-attempt-1
  • Technical model: gemini-3.6-flash
  • Provider: Google Gemini via Antigravity
  • Client: Antigravity CLI 1.1.5
  • Attempt: 1
  • Stack: Google Gemini via Antigravity
  • Stack: Antigravity CLI 1.1.5
  • Stack: Technical model/configuration: gemini-3.6-flash
  • Stack: Attempt 1
  • Stack: ShaderToy fragment shader
  • Stack: Harness v1 infinite cathedral prompt
Cost basis
  • actual incremental antigravity cash charge usd: $0.00 USD.
Primary artifact integrity
  • Kind: shadertoy-fragment-shader
  • Path: artifacts/infinite-cathedral-shadertoy-gemini-3.6-flash-high-antigravity-cli-attempt-1/source/shadertoy_code.glsl
  • SHA-256: 162aaa7c7a75e2aae04ed5df47a5b387ee457c9f86b256577188ce9c11c9c1ed
Recorded caveats
  • Wall-clock is end-to-end latency, including approvals and tool execution, not model-only compute time.
  • Output already includes the 27,920 reasoning tokens; the visible-response and reasoning values are a decomposition, not additive categories.
  • The public dollar amount is an API-equivalent comparison, not a subscription charge.
  • The raw transcript, client log, quota screenshot, and per-request usage receipt are excluded from the public repository because they contain model thinking, user identity, conversation/database identifiers, or local paths; source hashes and sanitized aggregate receipts are retained.
  • The 75-FPS handoff observation conflicts with the retained frame's self-reported 3-FPS badge, and neither is comparable to the benchmark's standardized shader performance workflow.
  • No formal RemakeBench quality score or blind-voting result has been recorded.
Visible evidence gaps
  • initial local FPS measurement receipt
  • optimized local FPS measurement receipt
  • RTX Pro 6000 1080p60 final capture
  • blind-evaluation record
Public result only

This result keeps its public summary and evidence, but it does not currently have a matching Builder test with prompts, projects, Harness workflows or skills.

RemakeBenchResearch console