Measured harness ledgerPublic result
Claude Fable 5

Infinite cathedral corridor shader — Claude Fable 5 Max

Generate an infinite stained-glass cathedral corridor shader with convincing depth, architectural repetition, light, and motion.

Max reasoningHeadline result
Workflow cost
$43.85
Wall-clock
31:13.8 wall-clock
Processed tokens
15.52M processed
Record state
partial_token_timing_and_artifact_ledger
Public summary

Claude Fable 5 Max partial_token_timing_and_artifact_ledger ledger: 31:13.8 wall-clock, 15.52M processed, and $43.85 API-equivalent estimate, not a subscription invoice.

Run identity and stack
  • Result ID: infinite-cathedral-shadertoy-fable-5-max
  • Technical model: claude-fable-5
  • Provider: Anthropic Claude Code
  • Stack: Anthropic Claude Code
  • Stack: Technical model/configuration: claude-fable-5
  • Stack: ShaderToy fragment shader
  • Stack: Harness v1 infinite cathedral prompt
Cost basis
  • Primary cost uses 1-hour cache writes (supplied).
  • All-5-minute cache-write alternative: $38.66.
Primary artifact integrity
  • Kind: shadertoy-fragment-shader
  • Path: artifacts/infinite-cathedral-shadertoy-fable-5-max/cathedral.glsl
  • SHA-256: 285501c322648f15ae408095a8fec570d83821184b25f98905bd1cb60e8716f6
Recorded caveats
  • Wall-clock time is end-to-end latency, not model-only compute time.
  • Output tokens include hidden reasoning, code, and tool-call JSON.
  • Cache-read tokens are billed at a deep discount, so total processed tokens overstate effective cost.
  • The supplied 1-hour cache-write TTL is used for the primary estimate.
  • The shader was archived without a fresh Shadertoy/WebGL2 run in this environment; initial local FPS, optimized local FPS, RTX final render, and blind evaluation remain unavailable.
Visible evidence gaps
  • Shadertoy or WebGL2 compile/run receipt
  • initial local FPS
  • optimized local FPS
  • RTX Pro 6000 final render
  • blind-evaluation record
Builder test available

This result is part of a Builder test. Open it for the exact prompt and any released projects, RemakeBench Harness workflows and production skills. Public proof and known evidence gaps stay visible here.

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